How to Get Your iPad App Accepted by Apple

When you create iPad Apps, you want them to stand out from the crowd so Apple will accept them. Here are some key points:

1. Concept – When deciding on an app, think about what people need or desire. Apps can be games, novelties, important information; anything that people may want to do. It needs to be addictive, so people will keep coming back to it and tell their friends about it. It would be helpful to browse the Apple Store to see what is selling and check out the competition.

2. Design – This is a big one. Unless you are a whiz at graphic design and know all about sound engineering, you probably want to hire some freelancers. Why? Because Apple gets thousands of apps weekly to review, so you will need fantastic graphics and awesome sounds. You only have a few minutes to “wow” them.

3. Flow – You need to be a bit obsessive compulsive about the details in running the app. Make sure that every link works, the app is user friendly, and everything works in a logical manner. Before submitting your app, have a trial run on an iPad to find any flaws or omissions.

Reasons why Apple may reject your app are many. Apple is a private company, so they have not made a list of the things they are looking for or things that will get an app rejected. There are some things that developers have discovered. Here are just a few of them:

1. Bugs: They are looking for a flawlessly running app. If they reject it, you can fix the problem and resubmit it, but that will waste valuable time. Make sure it works well before you send it in.

2. User Interface: Be familiar with the way that apps work. The windows and menus need to work in the same way other apps work.

3. Information: Have a solution for every problem a user may have and make sure there is an information window for every situation.

4. Functionality: Your app has to do something, not just be a page that links to a website. It also cannot do what the iPad already does.

5. Keywords: Any keywords you use must be appropriate to your app.